Imperialism 2 Patch Italianos
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Note: THIS MOD DOES NOT REQUIRE ORIGANAL AGE OF IMPERIALISM MOD! This Patch:: -Added Portugal -Added Venice -City-states now show there real names (example: Hanover is now actually Hanover not just a renamed Budapest) -Map is internal; you do not need to move it to your maps folder -England's starting units are now Redcoats. -Sweden's starting units are Ski Infantry. -France's starting units are Chevau-legers. -Spain's starting units are now Tercio's. -Germany/Prussia's starting units are now Jaegers. -Ghandi's special trait focus' on declaration of friendships more than unhappiness due to it being disabled.
-Jerusalem renamed to Bethlehem due to recent issues and map script bugs -Various new buildings for Civilizations that replace ancient/classical era units (credit to FramedArchitect for art/XML) -Civilization names are now correct. (Example; Germany is now Prussia) To be added:: -Civilizations can produce there new unique units *DONE* -Leader art/Leader text changed to be accurate according to that time *LEADER TEXT DONE* -Maybe an entire new map (This may take a while to happen) -FramedArchitect's traits for some Civs -Unit art for unique units (example: Jaeger has its own unit art and doesn't use Minutemen schematic) -Add Kingdom of Fez Play as.